Spies and Smugglers
This takes a tiny bit of set-up time but is absolutely loads of fun, especially when played at dusk. Each smuggler is given a small piece of paper inscribed with varying ‘goods' and point values, and hides it somewhere in their outer layer of clothing. The smugglers devise a strategy, then try to make it to headquarters without being tagged by a spy. If stopped by a spy, the spy has one minute to find the goods. If they do, they get the point value. If they don't, the smuggler is free to reach the trading post.
OTHER GALLERIES
- shopping
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- gear
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- attractions
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- classes
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- birthday-themes
- July 12, 2016